Pcsx2 black lines10/29/2022 ![]()
This can eliminate interlacing artifacts in most cases, although issues with upscaling, as well as using hardware emulation over software, can arise. Those can be found in the PCSX2 wiki or forums.Īnother method to get around this in older versions (custom res as an option was removed), is by running GSdx in hardware rendering, doubling the vertical resolution (if a game displays 640x480 on the emulator window, set vertical res to 960) and selecting bob-tff for interlacing. To completely eliminate the issue of de-interlacing, the community has made patches/hacks for a lot of games that can be loaded through a. You can cycle through the options with F5 to quickly test them out. Only use this interlacing method as a last resort. This means that if there is heavy jitter, the video output will be extremely blurry since the two jittering frames will blend together. The Blend interlacer does frame-blending.
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